So dear friends. For a very long time I have been excited by a topic that
has not ceased to be relevant for several weeks. Of course I
talking about Mafia 2. Still on the Internet, on forums, under
reviews in comments, on trackers, and everywhere, there are holivars
about this game. There are naturally three camps of people here. There are oldfags
and mafia jerks who naturally do not accept all this console
crap (shelters and HP recovery), lack of freeride,
additional tasks, etc. Others, on the contrary, are wildly happy about this
game, they like the plot, gameplay and graphics. Of course these people
usually called a shkolota. But unfortunately the most sensible people
who belong to the third camp are much less. These are the people,
who remember and love the first mafia, but with the same pleasure
passed the second. They understand that there was no point in marking time
meaning, shelter and restoration of health, modern fashion and
there’s no escape from it. That the plot is not so much banal as
I just typed the best of all the works on this topic.
Of course not without flaws, but far from the worst.
But since the main reproach of Mafia 2 is actually Mafia the first.
So I decided to compare them and figure it out. Is the first one that good?
mafia, that even now in 2010 it is more interesting to play than
second part. I recently completed the first part on purpose so that
the impressions were fresh. Let’s take a separate element of the game, and
Let’s look at it in detail in both games. Of course, taking into account
temporary realities (after all, the first mafia came out in 2002).

Round 1. "Plot"

Yes, I think it’s worth starting with him. Because the most popular opinions are –
the first mafia has an awesome plot, mafia 2 is bullshit.

The plot tells the story of a simple taxi driver, Thomas Angelo, who..
due to certain circumstances he was forced to become a mafia. To this day
day it is considered that this is one of the best stories about the mafia, and quite
worthy of film masterpieces of the 70s. But is he really that good?? In my opinion no.
At that time it may have been some kind of revelation. But now it’s
everything is pretty banal. And quite a few absurdities were noticed in
plot. It’s just very strange when they criticize the second part for what
your hero is a dog and everyone chases him and he obeys everyone, no one
remembers that in the first part it was the same. Simple examples:
tasks like… Tommy go kill your best friends, go load crates 2
hour and we’ll wait for you at the car, go kill 50 people who
They’re protecting brother Morelo, it’s not hard for you Tommy, go listen
take part in the race otherwise the don will kill you Tommy. You’re in Tommy’s family.
Tommy’s family needs this. What nonsense. And every mission, well
90 percent for sure, it starts with the phrase… here’s a gun for you, but that’s how it is
it’s just that nothing should happen. And of course hell happens
the fuck you’ve been going through for 3 hours. So what about the plot and
The logic of the mafia’s missions is not all right. But overall
The development is interesting and definitely keeps you glued to the screens. Well of course
the ending erases about one third of the negativity from your head
this game.

Well, here we are immediately dealing with a person who, since childhood
dreamed of becoming a mafia. He was never a simple worker, but with
when I was a teenager I stole with my friend. This is ladies and gentlemen Vito
Skalleta. One of the advantages of the plot of the second part is that we
we learn almost everything about the hero. That is, his family, how he ended up in
America, etc. Can anyone tell me where you’re from?
Tommy? Are his parents alive?? Are there any brothers, sisters? About the past
we know absolutely nothing about this hero. We know about Vito
enough that it helps to understand most of his actions in
present. Overall, the plot is certainly not the strongest part of this game.
But I’ll repeat it again. He’s just good. Not great, but not bad either.
For example, Henry’s death affected me no less than death
Poly from the original. Well, of course, the main disadvantage is the ending
after all. After all, in many ways the ending may not be the best
the plot and the overall impression of it will be much better. Well, here. A
because this is one of 4 possible endings. That is, the other three
which the developers didn’t make is even worse? Don’t know. It still has
interesting moves such as prison, changing seasons, connections
most characters. That is, he is not as simple as fanboys
the first part they slander. But I admit that it is worse than the first part.

Bottom line.
A point in favor of the first mafia.

Back in 2002, when Mafia came out, essentially open-ended games
there were very few worlds. Of the worthy rivals, only GTA 3 from 2001.
Can’t argue with that. It was truly a revelation at that moment,
how this city was made by hand, everyone admired the view of the city
from a tourist ship that sailed along the coast. Along the streets
people walked, cars and trams drove. Personally, I, and I think many too
loved this city precisely because it was made only as
huge decoration. After all, there was absolutely nothing to do there except
missions (the ungodly orders of Luca Bertone do not count, these
crap entertainment isn’t even worth driving). And that’s really great
in fact. In GTA it was always annoying that the authors made a huge city
forced us to drive around it senselessly, performing terrible
upon completion of additional tasks. Right there you are just
you move through the plot, while realizing that you are in a huge city,
in which you can go anywhere if you want. But looking at
this is a modern look, nothing but a dead city and
You won’t see crooked driving physics. But why look at it like that?
This? The eyes remember differently.

But despite all the advantages of the chic city from the original, in the second
parts are all an order of magnitude cooler, even making allowances for time. Here
hundreds of events take place on the streets, in houses, in rooms, in bars and
etc. For example, here, in my opinion, is one of the most gorgeous tutorials on
repairing the engine. If you ran through the entire game, then you won’t even
noticed this moment. A trivial situation, the car broke down
street, a husband and wife are arguing about their lives (you are watching all this and
listen), the husband is trying to fix the car at this time. Then he
breaks down and leaves. As soon as he left the top appears
inscription: “press E to repair the engine”, you come up and fix it
and this woman leaves in a car. All this takes about 5 minutes and not
everyone could stand to stand and listen to the dialogue of 5th category characters.
These are the little things that make up the city in the second mafia. Of course it is
all the absolute scripts. But damn well done. Well oh
the fact that in winter people slip and walk, cars get stuck in traffic jams,
on the streets you can find chases of criminals, I think and mention
not worth it. By the way, I don’t know why fans are so taken aback by what’s in this
the game has no additional tasks. As if in the first one they weren’t there either and everyone was fine
was. I was surprised by such ridiculous claims.

Bottom line.
the second part wins this round. No options.

Round 3. "Gameplay"

So we moved on to one of the main parts of any game. At all
the first mafia is considered a rather long game of the evening for three. On
in fact it is. But let’s figure out what makes the mafia
so long. Huge number of missions? No. Lengthy tasks?
No, no. First of all, this is definitely a trip by car through
the whole city. Even if the mission lasts 2 minutes, before the mission and from
her back, if you please, ride for 10 minutes in a car that is more than 50
can’t drive miles per hour, and if you’re unlucky, it’s another 10 minutes
run away from the cops because you again exceeded the speed limit by one mile. What
same before the shootings? To put it mildly, they are also far from ideal.
The most terrible camera, crooked controls and terminator enemies, no way
don’t fit in my head with the concept of realism or whatever
attributed to the shootouts of the first mafia. They’re just unjustifiably
complex and stupid. There are always shortages of first aid kits. And so that
to adapt to the conditions in which you were placed you need to die in
missions 3-4 times. And the checkpoint can be located at a distance from
“fuck I still have 5 minutes to go here” and before the mission starts. But the truth
I had no problems in the first ten missions. Hell itself
starts right from the 10th, with short breaks. I also want
talk about the most famous mission in the mafia. Of course it’s racing
mission. For the life of me. I can’t understand why everyone is so obsessed with her.
Passed the second time as a pro. The tactics are simple. When turning
You can’t press anything other than right or left, the same thing with
brake. The rest of the time the gas is at full throttle. Combining these three is not
With cunning moves, winning the race is not difficult. Although among
senseless and dull chases and shootouts in the first mafia
there are really interesting missions. Such as, mission on
ship or the same race. But in general, the gameplay in the mafia is complete ass and
dickhead. Drive for 15 minutes to spend about an hour sadly exchanging fire
with a ton of enemies. Dubious pleasure. Moreover, any
the mission boils down to a fight or shooting.

In principle, in terms of gameplay, very little has changed. Same
wake up, get in the car, go somewhere. But this
since the creators placed a strong emphasis on the fighting game component. That
there is a lot of fighting in the game. Not to say that the system is a fighting game
incredibly thought out. But very effective. At least I figured it out
end in it and towards the end practically no longer missed blows, in
unlike the same GTA 4 where no one really figured out how
fight. Due to the fact that driving a car has become 4 times more interesting
ride, and the shootouts became really interesting, and with
using the environment, this formula – “came, shot” works
with a bang. And there are many more interesting missions. My favorites are
first mission of the summer season, and the beginning of chapter 14. This is definitely
masterpieces, and my respect to the authors. I also noticed a lot of complaints about
the fact that the hero now does not know how to shoot from a car. Mmm. Fuck it? to whom-
Was this ability useful in the first part?? In my opinion
it’s a waste of ammo. Especially if everything is so simple for shit
came out because of the realism of what is happening on the screen, in your opinion it
adds realism? To me it’s crazy. And the fact that they removed this
ability has never upset me at all. And I also want to say
about freeride. I don’t know a single person who played
him for at least 5 minutes. I went to freeride, got into the car, drove 5
meters, I realized that there was absolutely nothing to catch there and went out. The second part she
also not needed since there are no more tasks in the city. And do there
there would be absolutely nothing. So it’s also very far-fetched and
unfounded claim.

Bottom line.
gameplay in mafia only around the city was interesting at that time
ride. The shootings weren’t so hot even then. so it’s round again
for the second part

Round 4. "Characters"

Now we get to the characters. They are an important part of any work about the mafia. In the first part, they were all excellent, played by virtual actors in such a way that you can’t complain. But the basis of all this is still the main character. Here he appears as a man who is forced to kill, he clearly does not want this and in the end it will cripple his life. But all this concerns the beginning of his mafia career and the murder of his friends and innocent people. No matter how you look at it, just like in the second part, there’s a fucking dog that’s being chased back and forth, and you’re doing it like an obedient boy. But on the other hand, the main character has no choice. He’s just an executioner. But I have one question. Somewhere in the middle of the game, when events move to 1938, Tommy tells the detective that, no matter what, Don Salieri is a wonderful person and all that. But even before this conversation with the detective, we are shown just what a bastard Salieri is and that he will ditch anyone close to him for the sake of a good deal. Frank is also an incomprehensible dude. Says one thing, does something completely different. Here are two friends Paulie and Sam are another matter. Paulie is an incredibly cool dude, and one of the brightest characters in this work. Well, when you play through it again, you can immediately see that Sam can shoot in the back at any moment and betray for his own benefit. The images are entirely mafia and fit perfectly into the narrative.Of course this does not apply to the character Luca Bertone.I’ve never seen a bigger creature in my life. Never visit him unless the game forces you to.

In Mafia 2 things are still worse with this. The main problem is that this game gives us the most wonderful characters. And then it turns out that everything. They were shown once. And they won’t appear again. Because of this, one gets the impression that the authors either cut out a lot, or, on the contrary, wanted to insert too much, but did not finish it. I especially feel sorry for the one-eyed war veteran. Even if the hero stays in the plot for a long time, it’s not a fact that this is good. For example, Eddie’s first appearance just makes you rejoice and clap your hands. But then it doesn’t work out in any way and he becomes the most boring third-rate character. The real interest is the fate of Vito and his childhood friend Joe. Well, and their future partner Henry. The rest of the characters, such as the Vito family, are of interest only at the beginning. There is an indicative moment in the game when Vito, at the request of his sister, “speaks like a man” to her husband who beats her and cheats on her, it turns out that he did it too rudely and the sister declares that she does not want to communicate with you anymore, see you, etc. And as if this is a dramatic moment, but we, like the hero, absolutely don’t give a damn, because he just hangs up with a straight face and goes to bed. Well, what are we? We saw her, God willing, twice. Where does compassion come from?.

Bottom line.
the first mafia is definitely filled with much more colorful characters than its sequel. so the round is on her

Round 5. "Music"

There is no radio in the first part, there are only a dozen tracks that are turned on at a certain moment in the game. Whether it’s a chase, a shootout, or you drove into another area. Yes, each area had its own music, the melodies of the central island and Chinatown were especially memorable.

But despite all this, in fact it was insanely little. For the second part, the publisher spared no expense and licensed probably all the hits of the 40s and 50s. Three radio stations, divided into classical, conventional and something like modern. And with the plot moving forward 6 years, those songs that were on modern radio at the beginning of the game, in the middle are already on classical. Isn’t this a miracle?. Well, the specially written instrumental tracks are incredibly beautiful and perfectly add atmosphere to the videos. Needless to say, both discs with the OST have already been downloaded and uploaded to the player.

Bottom line.
Definitely a victory for the second mafia. Yes, I know that when the first mafia was created, they had no money and there was a publisher who qualified for unusual non-profit projects. but still, a well-spent budget is also an achievement.

Round 6. "Bomb Effect"

In this round we will talk about how the games were received by the gaming community. The first mafia definitely hit the jackpot. All the critics were delighted, the players went crazy with happiness. For most people this game is a childhood game. Wading through script glitches and the wild complexity of missions, we completed it, called up friends, because we didn’t know what to do next in a particular mission. This game gave a unique sensation at that time and therefore became a cult favorite for many. And no one at that time noticed the obvious disadvantages of the game, and no one needed it at that time. In general yes. It was really cool. After all, no one really knew how to make open-world games yet.

Of course, the second part has an epic failure in this regard. Most players didn’t get what they expected, and therefore they throw shit at it wherever possible, but don’t even remember that most of the annoying moments of the first part were removed by modernizing the game a little. There is no smell of a masterpiece here. Nowadays, the public has become many times more demanding, there are many times more products of this kind on the market, so all the hackwork comes out and is thrown back to the developers in the form of garbage from evil nerds.

Bottom line.
first mafia. because I was lucky to come out at the right time.

Final round. "Missions"

The missions are very diverse, half of https://primescratchcardscasino.uk/ them are really cool, the other half you take for granted. True, the beginning is always the same, a call, a car, a video, the task itself. The tasks range from simple shootouts to mud baths. But again, the complaint about the game is that it’s a lot of driving. Hmmm humm. People! Remember the first mafia. At least it’s really interesting to drive here. There are also incredibly funny missions, you’re amazed at how they just killed a person and then the developers make us laugh. Going through this whole thing is very interesting. Of course, all these missions are an order of magnitude easier than those in the original mafia. This is precisely the reason why the game is not so long. The last mission is really fun. Unlike the first. True, I heard that the developers cut out half of the missions, well, it’s a shame. I hope for dls.

Mafia.
FUCKING
absolute hell and not missions
it will be easier to sort by difficulty in ascending order

19) Mission 3 – Molotov Party – Molotov Party
mission where you need to set fire to cars with molotovs. The only thing easier than this mission is picking your ear with your left big toe

18) Mission 7 – Sarah / Better Get Used To It – Sarah / Better Use
a mission where you have to see off your future wife and beat up the bad guys along the way. a fairly harmless mission, just a long walk, but in the video there is a hell of a pronunciation

17) Mission 14 – Happy Birthday! – Happy birthday!
ship mission. excellent and interesting mission ala Hitman. but also quite simple. if you do everything wisely.

16) Mission 16 – Creme De La Creme – Criminal of Criminals
Don Morrelo assassination mission. the only difficulty is to drive the car for about 15 minutes, and then watch the video

15) Mission 18 – Just For Relaxation – Just rest
mission about boxes. DRAWERS! she’s incredibly sad. that’s why it’s difficult. someone might have fun pressing the right mouse button and fiddling with boxes

14) Mission 1 – An Offer You Can’t Refuse – You can’t refuse
the very first mission. drive one of the slowest cars from one of the fastest without getting used to the controls and go faster before you kill anyone in the car. horror. people quit the game without completing this mission

13) Mission 4 – Ordinary Routine – Ordinary Work
mission one with shooting. at first, if you play for the first time it’s wildly unusual. and of course a stubborn bastard driving a car three times faster than yours at the end of the mission

12) Missions 5 and 6 – Fairplay – Fair Play
mission race. for many it has become one of the most difficult, but having found fault there are no problems. the first part of the mission is just fun. the car is fast.

11) Mission 11 – Visiting Rich People – Visiting the rich
stealth mission. not very difficult if you know where to go and what to do. if not. you can be stuck on it for an indefinite amount of time.

10) Mission 17 – Election Campaign – Elections
sniper mission. overall a great idea. but the clouds of enemies in the building kill the interest of the mission. and of course, to avoid problems you need to know that you need to kill the dogs and throw away all the weapons. otherwise run away from the cops.

9) Mission 19 – Moonlighting – Second job
bank robbery mission. very interesting, but the difficulty is that before the robbery itself begins, you will have to drag around the whole city to get weapons and a car and not run into the cops. Problems may also arise within the bank. for example, you can search for keys for a long time, since I didn’t listen to the director the first 3 times

8) Mission 13 – Bon Appetit! – Bon appetit!
restaurant mission. the difficulty is that your boss is about to die. and the enemies sit in their assholes and shoot you in the back

7) Mission 09 – A Trip To The Country – Trip to the country
out of town mission. the difficulty again is that the enemies are always sitting behind your back and they are fucking terminators.

6) Mission 10 – Omerta – Omerta
airport mission. the difficulty is that open spaces. and damn again the enemies are sitting behind every box/pillar/bush and are always accurate. and sometimes it’s not clear where the guy is to run after. and if you don’t know where the tickets are, you can waste 30 minutes of your life in this game

5) Mission 12 – A Great Deal! — Great deal!
parking lot mission. she’s just complicated. it’s all about luck. and in this mission the partners are too stupid

4) Mission 08 – The Whore / The Priest – Prostitute / Priest
the first mission from the category "fuck you"!». about a prostitute. bitch because of her everything is bad in the end. everyone remembers this miserable roof and church.

3) Mission 15 – You Lucky Bastard! -You’re a lucky bastard!
mission about killing brother morelo.this is a mission complete indescribable boring and dull calla. especially the port. the quintessence of the dullness of trips and shootouts in the mafia. fuck this mission

2) Mission 20 – THE DEATH OF ART – THE DEATH OF ART
final mission. this is also a complete mind blower. is completed by memorizing and calculating every step you take and the enemy’s step from the 40th time. and sam is generally a fucking flash and superman with thompson. Apparently the developers thought that the ending was too good and there needed to be complete hell before it

1) Mission 02 – The Running Man – Taxi Rank – The Running Man – Taxi Class
TAXI NAH mission. that’s what’s really difficult. this mission took three days. because it’s sad, and your passengers are always muttering something about speeding, and if you drive slowly, there’s no way you’ll be able to make it in time. They almost say I won’t go in your taxi and the mission first. In short, it’s really terrible and turns me away from the game. and nothing is an element of the atmosphere. don’t even prove it to me.

Bottom line.
MAFIA 2 WON

P.S.
in my opinion, a well-deserved victory for the second part, albeit not an easy one, but still a victory. yes this game is not ideal. but also the first one. I have just one request for the fans of the first part. don’t behave like schoolchildren whom you put down because they liked the second part. this behavior shows that you are no better than them. since you also don’t give examples and facts. and if you do, they are ridiculous.
well that was a lot of work. I hope you liked it regardless of whether you share my opinion or not. I tried to be objective.
Once again I congratulate mafia two on their well-deserved victory.

Best comments

LoL.
No, seriously, there’s a lot of text, but most of it is kind of meaningless. For example, how can you give 1 point for the excellence of the plot, and the same 1 point for the music??
Besides… I personally didn’t have any choice of difficulty in Mafia, so how it was possible to complete the “racing mission like a pro” – I’m perplexed. And there are a lot of such blunders or simply banal ignorance of the original (it also happens that people write about something they haven’t played).
I don’t even want to argue with the author at the end, in the description of the mission about taxis.
Result: a lot of work has been done, there is a lot of text, but there are also a lot of blunders, clumsy turns of phrase, meaningless screams in the spirit of: “FUCK!» regarding the first Mafia. And the feeling is that the author played Mafia, perceiving it as GTA, i.e.e. for the sake of shooting and fun.
I tried to be objective, but it didn’t work out for you, my friend. Your opinion sticks out from every comma, forgive me for being rude, but I consider myself a connoisseur of the first part. And despite all the gloss of the second part, it’s a total failure.

Oh yes! I completely forgot to say about the mission with transporting passengers in a taxi..
This is the 2nd mission.
A)It was supposed to teach the player how to drive a car, navigate the city, and generally introduce the player to the gameplay!
b) She helped understand why Tommy joined the mafia. Yes, because he has such a tedious, boring and low-paying job! And the player had to feel it on himself, and felt!

Vyacheslav Osipov you are a schoolboy who had a hard time passing mafia 1. Damn made me laugh! I completed the mission with carrying passengers the second time, and only because it was difficult to get used to the controls. Then I restarted the game and completed the taxi mission the first time. And all my friends completed this mission 2-3 times. I don’t even understand how much of a noob you have to be to try to complete one mission for several days. o_O I think that you are an ordinary schoolboy who appreciates graphics and ease of passage in games.
And now specifically on your points:
1) Plot It’s a no brainer here. The 2nd part is much inferior to the 1st part. 1:0
2) City For 2002, the mafia “city” is very good. Not interactive, but large and beautiful, perfectly conveys the atmosphere of the 30s. Mafia 2, with its 2010 budget and resources, coped with the task perfectly. 2:1
3)Gameplay You can’t really scold anyone here. A point for both. 3:2
4)Characters In the 1st part the characters were colorful and charismatic. Their character is remembered, you understand their actions, their decisions, their problems. In Mafia 2 they tried to do the same… but it didn’t work, not completely. For a clear example: Paulie’s death saddened me very much, I felt very sorry for him. And Henry’s death in Mafia 2 did not cause much regret. 4:2
5)Music Radio. The author screwed up, because in the 30s radios in cars were not common, but despite this, Mafia has very positive and memorable melodies. Chinatown, Central Island, Little Italy… each area has its own tune to better convey the atmosphere. There’s nothing special about Mafia 2 except the sometimes annoying radio. 5:2
6) Bomb effect The author screwed up again. No one was expecting Mafia before it came out, and few had even heard of it. And yet it spread very quickly. But Mafia 2 relied on advertising, a continuation of the masterpiece after all. Many were waiting for it, but many were disappointed. Again, a point in favor of the first part. 6:2
7)Missions Most missions in Mafia 2 are boring, long, drawn out. I mean, everything seems to be fine, now it’s the end of the mission. But no! Fuck you! Suddenly a certain detail becomes clear, a certain event occurs… and you understand: this is just the beginning. It was appropriate in the 1st part… but in Mafia 2 it turned out damp, crooked and stupid. 7:2
8) Innovations (my point is to give Mafia 2 another chance) Now let’s think… what new Mafia 2 offers us besides technology? The city has become more interactive, different places have appeared: bars, restaurants, weapons stores, clothing stores, etc.d. Now you have your own garage (very crookedly implemented, car tuning is sometimes not saved) and the opportunity to tune the car (not a bad idea, but it was not completed), and along with tuning, the ability of the cops to put Vito’s car on the wanted list. The cover system when shooting cannot but please. Another bonus is that the cops have become smart: if gangsters shoot Vito in their presence, they immediately react and try to shoot the gangsters. Clothing also appeared, and with it the ability of the cops to put Vito on the wanted list. Not to mention the addition of playboy magazines and wanted posters. It’s nice to play and collect something at the same time. But all these small innovations are the work of new technology. What about missions?? This is the main problem. The developers tried to create “the same mafia”, and they partially succeeded. But playing the missions of the second part, one gets the impression that the missions were simply copied and slightly redone. Let’s compare: in the 1st and 2nd Mafia there are two “country” missions, one stealth mission, a couple of “racing” missions, one robbery mission each… It seems that Mafia 2 created missions according to a certain template taken from Mafia 1. With these innovations, some opportunities were lost: the metro and tram (in the 1st part I was very pleased with the tram, it was just nice to ride and admire the city). One of the developers’ shortcomings is the absence of the “Big Walk”, its analogue, and its replacement with paid ones (. ) and separate DLC. I think this was very disappointing for a lot of people, including me. Bottom line: a lot of different pleasant innovations, but the missions were almost not updated. If you put a lot of small new products on one side of the scale, and the template missions from the 1st part on the other, it’s hard to say which will outweigh. But I think that Mafia 2 still deserved 1 point for innovations, it’s a stretch, but it deserved it. 7:3
Total: 7:3 in favor of the Mafia!

In my opinion, comparing the masterpiece “Mafia” with “Mafia 2” is not cool. In Mafia 2 only the graph is cooler and that’s it. And everything was amazing in Mafia!11

No, what nonsense? about Tommy’s life: according to the plot, we don’t need to know whether he had relatives. Tom, when talking to Norman, doesn’t talk about this, but about how he got into the mafia. Or should it look like this. I’m Tommy Angelo, I have a Mother and brothers and one day I got into the mafia… Extra..

City: Damn, well, 8 years have passed. Let me compare the pussy of a baby and the pussy of an eight-year-old boy. Who will have a bigger pussy?.

I also noticed a lot of complaints about
the fact that the hero now does not know how to shoot from a car. Mmm. Fuck it? to whom-
Was this ability useful in the first part??

Yeah, but you’ll throw stones at the Morello from the car?

I agree with the characters. Don is actually a really good person. He didn’t betray anyone for the mafia plot. At least I don’t remember that. And he said about diamonds. It’s just that Polly’s greed ran wild and they couldn’t find out… It’s just the mafia, no friendship, just business

And although there is less music in the first mafia, it is much better than in the second. I don’t listen to the radio at all, and during the action there was no music playing..

Missions: you’re a student who doesn’t understand the tricks or something? At that time all games were difficult. Right now I hid behind a drawer and was treated by shaking my head… and I completed all the missions without much difficulty. The second mafia in this regard generally made me bored

I don’t agree with you. Newfag you. Which part did you play first, the first or the second??

The graphics are gorgeous for 2002, it’s a no brainer. Mafia is probably the best game of the five years. It will give the second part a head start =) But in general I don’t I’m making a mess I criticize Mafia 2, I like it (now I’ll play it again on a high level of difficulty), I’m just trying to convey to the average person the fact: Mafia is a masterpiece that can be played endlessly (big and small walk); Mafia 2 is a good game for 20 hours of completion.

Let’s take a separate element of the game, and
Let’s look at it in detail in both games. Of course taking into account
temporary realities
(after all, the first mafia came out in 2002).

tasks like… Tommy go kill your best friends, go load crates 2
hour and we’ll wait for you at the car, go kill 50 people who
They’re protecting brother Morelo, it’s not hard for you Tommy, go listen
take part in the race otherwise the don will kill you Tommy. You’re in Tommy’s family.
Tommy’s family needs this. What nonsense.

And as if this is a dramatic moment, but we, like the hero, absolutely don’t give a damn, because he just hangs up with a straight face and goes to bed.

As soon as he leaves, a sign appears at the top: “press E to fix the engine,” you come up, fix it, and this woman drives off in the car

By the way, I don’t know why fans are so taken aback by what’s in this
the game has no additional tasks. As if in the first one they weren’t there either and everyone was fine
was. I was surprised by such ridiculous claims.

And with the plot moving forward 6 years, those songs that were on modern radio at the beginning of the game, in the middle are already on classical. Isn’t this a miracle?.

What I mean about GTA is that you complain all the time, like it’s a long drive, slow and all that.
And about the music, by the way, a thumbs up to the below-subscribed Paradoxio, because in the second part there is more music, but it is much less memorable. In general, instead of quality we took quantity.

Yes, in the second mafia the technology is better, but for some reason, for me, mafia 1 is much better. Mafia 1 and Mafia 2 (despite the name) are slightly different games. In the first one we plunged into the real world of the mafia. Chases, shootouts, booze, cigars and boxes. The second one has boxes, but it doesn’t save the game. There (in the second) we are not mafiosi, but some kind of hired killer (which already looks like GTA). You said that the difficulty in the first one was brutal, but aren’t there a lot of difficult games these days?. Nowadays there are few high-quality games that you sit over with the words: “oh you bastards, when will you die” and when you get past it, there is pure joy in your heart. But Mafia 2 is easier and can be completed in two evenings, I didn’t even understand what it was about. I still remember the first part. And the second one was there and passed me by. NOT the second part is not shit but not ideal either. By the way, I liked the second ending, I don’t know why it was so trashed. And lastly, the topic is good, I would have given it a plus, but I got stupid and created an idiotic topic, now I’m ashamed of this topic))

Well, are you really going to argue?? Mafia is a great game. Mafia 2 is a good game (for some it might be excellent, I don’t deny it). Do you disagree with something?? Reasoned answers to the studio.

Interesting work, thank you. Of course, I disagree on some things (little things), but this is already subjective))
Probably, if you think strictly and objectively, then part 2 is better, BUT:
1) The players (most players) expected one thing, but got another. That’s why they were offended.
2) Comparison of these two games is most often assessed according to the criterion that you mentioned "Bomb Effect", and here it really is: Part I at one time looked better, compared to the rest, than Part II now. -)

In my opinion, there is no need to compare them at all: different times, different standards.

but if I compared it: then I would give the victory to Mafia 1, since the “Bomb Effect” of Mafia 1 covers all the advantages of Mafia 2: everything that was in Mafia 1 was not in any game of that time.

and as soon as the second mafia came out, which, in principle, does not shine at all, and the legendary first mafia became dull shit, which is worse than the second part? only mechanics and better. In 8 years, how could we live without it??

And the missions in the first part are more interesting. They force you to sweat, calculate everything down to the smallest detail, and act professionally. The second mafia is completed in 10 hours. on average I completed everything without even breaking a sweat.

Here’s the city. Imagine, but in the first part it will be larger + suburban areas + suburban missions. Regarding the fact that there is something to do in Empire Bay: I have never looked anywhere unless the mission required it. So, in fact, all these bars, eateries and even gas stations could be removed. In the first mafia there is free ride and such a unique thing as EXTREME FREE RIDE. There’s a pack of extras. tasks. Mafia 2 doesn’t do that. Mafia 2 doesn’t allow us to walk around the city freely..

Music. There was much less music in the thirties than in the fifties. I don’t know what about the radio. But I hardly listened to the music in the second part. I just shot packs of enemies and waited for my life to be restored. And the musical accompaniment of the first part held the soul. She was aggressive and showed how easy it is to kick back in this game. This is the atmosphere..

It’s a nightmare, how much biased shit comes out when someone expresses an unpopular minority opinion. But the opinion is of high quality, unlike the same video review on this site, quite reasoned, with examples, explanations and comparisons. And the most offensive thing is that the srach does not even set out to criticize, discuss, discuss the topic of the post, but only to crap, put down and insult the author, because how is it so, his opinion does not coincide with mine, and I don’t care that it is justified. He’s still a schoolboy, a dumbass, an imbecile, . in general, he’s wrong, and I have to prove it to him with my unreasoned comment. The man really got confused, wrote a good, large and interesting article, but you definitely have to stick to some little detail, he chose the wrong difficulty in the race, or he listened to the music on the wrong radio. To quote a classic, we can say that “this is some kind of… shame”.
As for this comparison review, I agree with almost everything. Mafia 2 is no worse than the first part, maybe even better in some places. And the plot, and the gameplay, and the atmosphere. And please, no unreasoned shit in the comments.
Thank you for your attention.